FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/tFqzPbZP"]
[Date "2026.03.28"]
[Round "-"]
[White "Chess-Master2010"]
[Black "Nathanz2017"]
[Result "0-1"]
[GameId "tFqzPbZP"]
[UTCDate "2026.03.28"]
[UTCTime "15:26:05"]
[WhiteElo "1793"]
[BlackElo "1431"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+28"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.22 → 1.24) Blunder. c4 was best. } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 5. Qxg7?? { (0.90 → Mate in 17) Checkmate is now unavoidable. Bxd2 was best. } (5. Bxd2 g5 6. Qxg5 Bf1 7. Qxg8 Rxg8 8. Kxf1 Rxg2 9. Kxg2 e5) 5... Qxc2 6. Qxf7?? { (-0.92 → Mate in 23) Checkmate is now unavoidable. Qxf8 was best. } (6. Qxf8 Qxc1 7. Qxf7 Qxe1 8. Qxe8 Qxf2 9. Qxb8 Qxg2 10. Qxc7 Qxh1 11. Qxe7 Qxh2) 6... Qxb2 7. Bxb2? { (-8.20 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } (7. Qxe8 Qxa2) 7... Kxf7 8. Bxh8 e5 9. Bxe5 Ba3 10. Bxc7 Nd7 11. Nxa3 Bc4 12. Nxc4 Ne5 13. Nxe5 Nh6?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. a6 was best. } (13... a6 14. Nxf7 Nh6 15. Nxh6 Rd8 16. Bxd8 a5 17. Bxa5#) 14. Nxf7 Nxf7 15. Bd8? { (Mate in 9 → 7.45) Lost forced checkmate sequence. Bb6 was best. } (15. Bb6 axb6 16. Rc1 Rxa2 17. Kd2 Rxd2 18. g3 Rxf2 19. Rb1 Rxh2 20. Rxb6 Rxh1) 15... Rxd8? { (7.45 → Mate in 8) Checkmate is now unavoidable. Nxd8 was best. } (15... Nxd8 16. Kd2) 16. Kd2 Rxd2 17. Rb1 Rxa2 18. Ne2 Rxe2 19. e4?? { (Mate in 6 → 2.54) Lost forced checkmate sequence. f3 was best. } (19. f3 Rxg2 20. Rhe1 Rxh2 21. Re2 Rxe2 22. Rb4 Rxe3 23. Rb2 Rxf3 24. Rf2 Rxf2#) 19... Rxf2?? { (2.54 → Mate in 4) Checkmate is now unavoidable. Rxe4 was best. } (19... Rxe4) 20. Rhd1 Rxg2 21. Rd6 Rxh2 22. Rb2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ra1 was best. } (22. Ra1 Nxd6 23. Rxa7 Nxe4 24. Rxh7 Rxh7#) 22... Nxd6 23. Rxh2 Nxe4 24. Rxh7 Nc3 25. Rxa7 Na4 26. Rxa4# { Game ends by variant rule. } 0-1
