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[Event "rated variant:antichess game"] [Site "https://lichess.org/lxtaW6AA"] [Date "2025.10.28"] [Round "-"] [White "Masonchess2"] [Black "AlexDocent"] [Result "1-0"] [GameId "lxtaW6AA"] [UTCDate "2025.10.28"] [UTCTime "13:45:52"] [WhiteElo "1375"] [BlackElo "1734"] [WhiteRatingDiff "+40"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 2. Bxb5 f5?? { (Mate in 15 → -0.59) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7?? { (-0.59 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... Qxd7?? { (Mate in 14 → 2.43) Lost forced checkmate sequence. fxe4 was best. } (3... fxe4 4. Bxc8 Qxd2 5. Qxd2 Na6 6. Bxa6 Rc8 7. Bxc8 e6 8. Bxe6) 4. exf5 Qxd2?? { (1.82 → Mate in 13) Checkmate is now unavoidable. Qxf5 was best. } (4... Qxf5) 5. Qxd2 Bxf5 6. Qd7? { (Mate in 12 → 7.54) Lost forced checkmate sequence. Qe3 was best. } (6. Qe3 Bxc2 7. Qxa7 Rxa7 8. b3 Bxb3 9. axb3 Rxa1 10. Nd2 Rxc1 11. g4 Rxe1) 6... Bxc2 7. Qxe7?? { (7.59 → 1.08) Blunder. Qxe8 was best. } (7. Qxe8 Bxb1) 7... Bxb1?? { (1.08 → Mate in 11) Checkmate is now unavoidable. Nxe7 was best. } (7... Nxe7) 8. Qxg7?? { (Mate in 11 → 0.85) Lost forced checkmate sequence. Qxc7 was best. } (8. Qxc7 Bxa2 9. Qxa7 Rxa7 10. Rxa2 Rxa2 11. Be3 Rxb2 12. Bc5 Bxc5 13. Ke2 Bxf2) 8... Bxg7 9. Rxb1 Bxb2 10. Bxb2?? { (1.07 → Mate in 7) Checkmate is now unavoidable. Rxb2 was best. } (10. Rxb2 h6 11. Bxh6 Rxh6 12. Rxb8 Rxb8 13. h3 Rxh3 14. Nxh3 Ra8 15. Ke2 Kd7) 10... Kd8?? { (Mate in 7 → 0.44) Lost forced checkmate sequence. Nc6 was best. } (10... Nc6 11. Bxh8 Nd4 12. Bxd4 c5 13. Bxc5 Rc8 14. Bxa7 Rc5 15. Bxc5 Kf8 16. Bxf8) 11. Bxh8 Nf6?? { (0.44 → 2.92) Blunder. Nd7 was best. } (11... Nd7) 12. Rxb8?? { (2.92 → Mate in 6) Checkmate is now unavoidable. Bxf6 was best. } (12. Bxf6 Nc6 13. Bxd8 Nxd8 14. Rd1 Nb7 15. Nf3 c6 16. Rd8 Nxd8 17. Kd2 a5) 12... Rxb8 13. Bxf6 h6?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Ke7 was best. } (13... Ke7 14. Bxe7 c5 15. Bxc5 h5 16. Bxa7 h4 17. Bxb8 h3 18. Nxh3#) 14. Bxd8 Rxd8 15. Kd2 Rxd2 16. a4 Rxf2 17. Ne2 Rxg2 18. Rd1 Rxe2 19. a5 Rxh2 20. Rd2 Rxd2 21. a6 Rb2# { Game ends by variant rule. } 1-0