FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/j2DOyOSY"]
[Date "2022.08.01"]
[Round "-"]
[White "kidflash_909"]
[Black "jsorel32"]
[Result "1-0"]
[GameId "j2DOyOSY"]
[UTCDate "2022.08.01"]
[UTCTime "20:48:53"]
[WhiteElo "1427"]
[BlackElo "1201"]
[BlackTitle "FM"]
[Variant "Antichess"]
[TimeControl "420+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?? { (Mate in 16 → 0.68) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 Nxh6 3. Nd2?! { (1.00 → 0.34) Inaccuracy. g4 was best. } (3. g4 Nxg4) 3... g6?! { (0.34 → 1.10) Inaccuracy. d6 was best. } (3... d6 4. g3) 4. Ne4?? { (1.10 → Mate in 15) Checkmate is now unavoidable. g4 was best. } (4. g4) 4... c5?? { (Mate in 15 → -0.45) Lost forced checkmate sequence. g5 was best. } (4... g5 5. Nxg5 Rg8 6. Nxh7 Rxg2 7. Bxg2 e5 8. Bxa8 Ba3 9. bxa3 Bb7 10. Bxb7 Qf6 11. Nxf6) 5. Nxc5 bxc5 6. d4 cxd4 7. Qxd4 e5?? { (-0.09 → Mate in 12) Checkmate is now unavoidable. a6 was best. } (7... a6 8. Qxd7) 8. Qxe5?? { (Mate in 12 → 0.31) Lost forced checkmate sequence. Qxa7 was best. } (8. Qxa7 Rxa7 9. b4 Bxb4 10. e4 Bxe1 11. Rxe1 Rxa2 12. Be2 Rxc2 13. Bd1 Rxf2 14. Nh3 Rxg2) 8... Qf6 9. Qxf6? { (0.95 → -0.36) Mistake. Qxb8 was best. } (9. Qxb8 Qxb2 10. Qxc8 Qxa1 11. Qxd7 Qxe1 12. Qxa7 Qxf1 13. Qxf7 Qxg2 14. Qxg6 Qxf2 15. Qxh7 Rxa2) 9... Be7?? { (-0.36 → Mate in 12) Checkmate is now unavoidable. d6 was best. } (9... d6 10. Qxg6) 10. Qxe7 Kxe7 11. e4?? { (Mate in 14 → -0.56) Lost forced checkmate sequence. e3 was best. } (11. e3 Ng4 12. h3 Nxf2 13. Kxf2 g5 14. Ba6 Nxa6 15. b4 Nxb4 16. Rb1 Nxc2 17. Rb7 Bxb7) 11... Nf5?? { (-0.56 → Mate in 11) Checkmate is now unavoidable. d5 was best. } (11... d5) 12. exf5 gxf5 13. Ba6 Nxa6 14. Rd1?? { (Mate in 8 → 0.46) Lost forced checkmate sequence. b4 was best. } (14. b4 Nxb4 15. Rb1 Nxc2 16. Rb2 Nxe1 17. Nh3 Nxg2 18. Re1 Nxe1 19. Rb6 axb6 20. a3 Rxa3) 14... Bb7?? { (0.46 → Mate in 9) Checkmate is now unavoidable. d5 was best. } (14... d5) 15. Rxd7 Kxd7 16. g4?? { (Mate in 7 → -1.59) Lost forced checkmate sequence. b3 was best. } (16. b3 Bxg2 17. Kf1 Bxh1 18. Kg2 Bxg2 19. Nh3 Bxh3 20. b4 Nxb4 21. c3 Nxa2 22. f4 Nxc3#) 16... Bxh1 17. gxf5 Nc5?? { (-1.81 → Mate in 7) Checkmate is now unavoidable. Bf3 was best. } (17... Bf3 18. Nxf3) 18. b3?? { (Mate in 7 → -1.80) Lost forced checkmate sequence. Nf3 was best. } (18. Nf3 Bxf3 19. a4 Nxa4 20. c4 Nxb2 21. Kf1 Nxc4 22. Kg2 Bxg2 23. h3 Bxh3 24. f4 Bxf5#) 18... Nxb3 19. cxb3?! { (-1.75 → -2.53) Inaccuracy. axb3 was best. } (19. axb3 Bf3) 19... Rhc8? { (-2.53 → -1.08) Mistake. Bc6 was best. } (19... Bc6 20. f3) 20. Kf1?! { (-1.08 → -2.26) Inaccuracy. f3 was best. } (20. f3 Bxf3) 20... Rc4?? { (-2.26 → -0.50) Blunder. Kd6 was best. } (20... Kd6 21. Ke2) 21. bxc4 Bd5 22. cxd5 Kc6?? { (-0.76 → 9.22) Blunder. Kd6 was best. } (22... Kd6 23. Ke2 Kxd5 24. Ke3 Rb8 25. Ne2 Kd6 26. Nc1 f6 27. Nb3 Rxb3 28. axb3 a5 29. Kf4) 23. dxc6 a5 24. a4?! { (Mate in 17 → 14.45) Lost forced checkmate sequence. c7 was best. } (24. c7 f6 25. Nf3 h6 26. Nd4 Ra6 27. Ne6 Rxe6 28. fxe6 a4 29. e7 a3 30. Ke2 f5) 24... h5?! { (14.45 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } (24... Rb8) 25. h4?? { (Mate in 14 → 5.58) Lost forced checkmate sequence. c7 was best. } (25. c7 f6 26. Ne2 Ra6 27. Nc1 h4 28. Nd3 Re6 29. fxe6 f5 30. Nc5 f4 31. c8=Q h3) 25... f6 26. c7?? { (5.58 → Mate in 1) Checkmate is now unavoidable. Nf3 was best. } (26. Nf3 Rb8) 26... Ra6?? { (Mate in 1 → 4.51) Lost forced checkmate sequence. Rb8 was best. } (26... Rb8 27. cxb8=K#) 27. c8=Q?? { (4.51 → Mate in 1) Checkmate is now unavoidable. Nf3 was best. } (27. Nf3) 27... Rb6?? { (Mate in 1 → Mate in 10) Lost forced checkmate sequence. Rc6 was best. } (27... Rc6 28. Qxc6#) 28. Qc6?? { (Mate in 10 → 2.91) Lost forced checkmate sequence. Qe6 was best. } (28. Qe6 Rxe6 29. fxe6 f5 30. e7 f4 31. Nh3 f3 32. Ke2 fxe2 33. f3 e1=Q 34. e8=R Qxe8) 28... Rxc6 29. f4?? { (3.87 → Mate in 2) Checkmate is now unavoidable. Ke1 was best. } (29. Ke1 Rb6 30. Nh3 Rb8 31. f3 Rb6 32. Kd2 Rb8 33. Ke2 Rb6 34. Kf2 Rb7 35. Ng5 fxg5) 29... Rc3?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Re6 was best. } (29... Re6 30. fxe6 f5 31. Nh3#) 30. Nf3 Rxf3 31. Kf2 Rxf4 32. Kf3 Rxa4 33. Kf4 Rxf4# { Game ends by variant rule. } 1-0
