I've added @NayukiMafuyu's Mockou piece set. Couldn't contact the guy, since he has every chat and blog reply turned off, but thanks for the new set! (see https://siderite.dev/blog/lichess-tools---user-manual/#extraPieceSets)
Also, on a user request, I've added total score calculation when listing the games of a player. When enabled, if there are less than 50, the WDL (win/draw/loss) values will be displayed next to the count of the games. If there are more, a button will appear that you can press and get at most 18 screens (that's like 216 games). (see https://siderite.dev/blog/lichess-tools---user-manual/#gameListOptions)
Also some bugs were fixed, like an annoying one when disabling cloud in local engines, which will make the engines never stop once started.
As a warning, people are making a lot of changes to Lichess, on the client side and sometimes even the APIs, so when you see something off, let me know so I can fix it. Thanks!
I've added @NayukiMafuyu's [Mockou piece set](https://lichess.org/@/NayukiMafuyu/blog/mockou/OSsfAC2u). Couldn't contact the guy, since he has every chat and blog reply turned off, but thanks for the new set! (see https://siderite.dev/blog/lichess-tools---user-manual/#extraPieceSets)
Also, on a user request, I've added total score calculation when listing the games of a player. When enabled, if there are less than 50, the WDL (win/draw/loss) values will be displayed next to the count of the games. If there are more, a button will appear that you can press and get at most 18 screens (that's like 216 games). (see https://siderite.dev/blog/lichess-tools---user-manual/#gameListOptions)
Also some bugs were fixed, like an annoying one when disabling cloud in local engines, which will make the engines never stop once started.
As a warning, people are making a lot of changes to Lichess, on the client side and sometimes even the APIs, so when you see something off, let me know so I can fix it. Thanks!