Comments on https://lichess.org/@/ndpatzer/blog/science-of-chess-knowing-when-to-think-and-when-to-just-move/KZ98ZqD7
Comments on https://lichess.org/@/ndpatzer/blog/science-of-chess-knowing-when-to-think-and-when-to-just-move/KZ98ZqD7
Comments on https://lichess.org/@/ndpatzer/blog/science-of-chess-knowing-when-to-think-and-when-to-just-move/KZ98ZqD7
General rule: think longer about pawn moves and captures, as these are irreversible.
General rule: think longer about pawn moves and captures, as these are irreversible.
It would be interesting to know if there are types of moves in their analysis that tended to have higher values for more extended thought and what the false-alarms at lower depth were.
Best blog on lichess, thanks for posting
@Chess_player_2581 said ^
Best blog on lichess, thanks for posting
Thanks very much for the kind words (and for reading). I really appreciate it!
Hopefully my comment brings more attention to this excellent blog post! I am curious to see how https://lichess.org/tutor and similar tools will evolve.
Certainly I am curious about how best to measure and/or estimate sharpness (or complexity) and hope this can factor into future chess software developments (not just on Lichess but in general).
@Toadofsky said ^
Hopefully my comment brings more attention to this excellent blog post! I am curious to see how https://lichess.org/tutor and similar tools will evolve.
Certainly I am curious about how best to measure and/or estimate sharpness (or complexity) and hope this can factor into future chess software developments (not just on Lichess but in general).
Thanks for reading and very glad you enjoyed the post! I'm hoping to spend some time over the next year or so on some lab work examining some of these metrics for position complexity, etc. to see how they relate to players' perceptions. Even something like position similarity is difficult to define (I think) but would be very useful for cognitive research.
Its the best blog ever.