FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Qu03sK9O"]
[Date "2026.03.01"]
[Round "-"]
[White "BB1937"]
[Black "devansh2008"]
[Result "0-1"]
[GameId "Qu03sK9O"]
[UTCDate "2026.03.01"]
[UTCTime "07:07:34"]
[WhiteElo "2173"]
[BlackElo "2484"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 e6 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 3. Ba6 Nxa6 4. Qg4? { (1.61 → 0.00) Mistake. Nh3 was best. } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 5. Nxd2 Nh6 6. Qxg7 Rg8 7. Qxh7 Rxg2 8. Qxh6 Rxg1 9. Rxg1 Qg5?? { (-1.42 → 1.37) Blunder. Ke7 was best. } (9... Ke7) 10. Qxg5 f6 11. Qxf6 c5?? { (1.05 → 6.15) Blunder. Kf7 was best. } (11... Kf7 12. Qxe6) 12. Qxe6 dxe6 13. Nf1 Nc7?? { (2.64 → Mate in 11) Checkmate is now unavoidable. Kd7 was best. } (13... Kd7 14. Ng3) 14. h3?? { (Mate in 11 → 5.81) Lost forced checkmate sequence. Ng3 was best. } (14. Ng3 Kd7 15. Nf5 exf5 16. e4 fxe4 17. f3 exf3 18. Ke2 fxe2 19. Rd1 exd1=K) 14... a5?? { (5.81 → Mate in 11) Checkmate is now unavoidable. Kd7 was best. } (14... Kd7 15. Ng3) 15. e4?? { (Mate in 11 → 5.08) Lost forced checkmate sequence. Ng3 was best. } (15. Ng3 Kd7 16. Nf5 exf5 17. e4 fxe4 18. f4 exf3 19. Ke2 fxe2 20. Rd1 exd1=B) 15... Kd7?? { (5.08 → Mate in 10) Checkmate is now unavoidable. Rb8 was best. } (15... Rb8 16. Rb1) 16. c3?? { (Mate in 10 → 1.66) Lost forced checkmate sequence. Rg6 was best. } (16. Rg6 Kd8 17. Rxe6 Nxe6 18. Bg5 Nxg5 19. a3 Nxh3 20. Kd2 Nxf2 21. Nh2 Nxe4) 16... a4?? { (1.66 → Mate in 10) Checkmate is now unavoidable. b6 was best. } (16... b6) 17. Bh6?? { (Mate in 10 → 2.51) Lost forced checkmate sequence. Rg6 was best. } (17. Rg6 Nb5 18. Rxe6 Nxc3 19. Rb1 Nxa2 20. Rxb7 Bxb7 21. Rh6 Nxc1 22. Nh2 Bxe4) 17... Ne8?! { (2.51 → 3.86) Inaccuracy. b5 was best. } (17... b5 18. Ng3) 18. Rg7?? { (3.86 → Mate in 8) Checkmate is now unavoidable. f4 was best. } (18. f4) 18... Nxg7 19. Bxg7 e5 20. Bxe5 Kd6 21. Bxd6 Bxh3 22. Bxc5 Bxf1 23. Kxf1 b6 24. Bxb6 Rd8 25. Bxd8 a3 26. Ba5# { Game ends by variant rule. } 0-1

