FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/MEk7GFow"]
[Date "2026.05.27"]
[Round "-"]
[White "invoker11"]
[Black "SamSch1606"]
[Result "0-1"]
[GameId "MEk7GFow"]
[UTCDate "2026.05.27"]
[UTCTime "15:56:06"]
[WhiteElo "800"]
[BlackElo "1090"]
[WhiteTitle "CM"]
[WhiteFideId "34133124"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 e5?? { (-0.50 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Ba6 Qxd2 5. Qxd2 bxa6 6. Qb4 Bxb4 7. Bf4 Bxe1 8. Bxc7 Bxf2 9. Bxb8 Bxg1 10. Bxa7?? { (Mate in 8 → -3.39) Lost forced checkmate sequence. Rxg1 was best. } (10. Rxg1 Rxb8 11. a4 Rxb2 12. Nd2 Rxc2 13. Rab1 Rxd2 14. g3 Rxh2 15. Rb2 Rxb2) 10... Rxa7 11. Rxg1 Bd7?? { (-3.36 → Mate in 9) Checkmate is now unavoidable. e5 was best. } (11... e5 12. g3) 12. Nc3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (12. b4 e5 13. b5 axb5 14. Na3 Rxa3 15. Raf1 Rxa2 16. g3 Rxc2 17. Rg2 Rxg2) 12... Ba4 13. Nxa4 { White offers draw } 13... Rd7?? { (Mate in 8 → -2.54) Lost forced checkmate sequence. Rf7 was best. } (13... Rf7 14. c3 Rf3 15. gxf3 h5 16. Rxg7 Rh6 17. Rxg8 a5 18. Rxe8 Rh7 19. Rxe6) 14. Rad1?? { (-2.54 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } (14. Nc3) 14... Rxd1 15. Rxd1 Kd7 16. Rxd7 h6 17. Rxg7 Rh7 18. Rxh7 Ne7 19. Rxh6 Nc8 20. Rxe6 Nd6?? { (Mate in 2 → 1.00) Lost forced checkmate sequence. Na7 was best. } (20... Na7 21. Rxa6 Nc6 22. Rxc6#) 21. Rxd6 a5 22. b4 axb4 23. a3 bxa3 24. Nb2?? { (2.19 → 0.00) Blunder. g4 was best. } (24. g4 a2) 24... axb2 25. c4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rd4 was best. } (25. Rd4 b1=K 26. Rf4 Kxc2 27. g4 Kd3 28. Rf8 Kd4 29. g5 Kd5 30. Rf1 Kd6) 25... b1=R 26. Rb6 Rxb6 27. c5 Rd6 28. cxd6# { Game ends by variant rule. } 0-1
