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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/utJqBXy4"] [Date "2025.06.04"] [Round "-"] [White "AnToNaLeX23"] [Black "Chessdreieiei"] [Result "0-1"] [GameId "utJqBXy4"] [UTCDate "2025.06.04"] [UTCTime "07:43:16"] [WhiteElo "1247"] [BlackElo "1786"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+1"] [BlackBerserk "true"] [Variant "King of the Hill"] [TimeControl "120+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (0.75 → -2.45) Blunder. Nc3 was best. } { C20 Bongcloud Attack } (2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nd5 Be7 6. Bc4 O-O) 2... f5?? { (-2.45 → -0.15) Blunder. Nc6 was best. } (2... Nc6 3. Nc3 Nf6 4. Nd5 Nd4+ 5. Ke1 Nxd5 6. c3 Nb4 7. cxd4) 3. Ke3?? { (-0.15 → -5.09) Blunder. d4 was best. } (3. d4 exd4) 3... f4+? { (-5.09 → -3.21) Mistake. d5 was best. } (3... d5 4. d3) 4. Kd3 Nc6?? { (-3.61 → 2.04) Blunder. Nf6 was best. } (4... Nf6 5. c4) 5. Nf3?? { (2.04 → -5.25) Blunder. Qh5+ was best. } (5. Qh5+ g6) 5... Qe7?! { (-5.25 → -3.53) Inaccuracy. d5 was best. } (5... d5 6. Nxe5) 6. Kc4?? { (-3.53 → -12.66) Blunder. b3 was best. } (6. b3 Nf6 7. Ba3 Qe6 8. Ng5 Qg8 9. Kc3 Bxa3 10. Nxa3 h6 11. Nb5 hxg5) 6... Nf6 7. g4?! { (-10.76 → Mate in 4) Checkmate is now unavoidable. a3 was best. } (7. a3 Qe6+ 8. Kd3 d5 9. b4 a5 10. Kc3 dxe4 11. Kb2 exf3 12. b5 Kd7) 7... Qc5+?! { (Mate in 4 → -17.61) Lost forced checkmate sequence. Qb4+ was best. } (7... Qb4+ 8. Kd3 Qxe4+ 9. Kc3 Nd5+ 10. Kb3 Qb4#) 8. Kd3 d5 9. exd5?! { (-16.69 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } (9. Ke2 Bxg4) 9... Bxg4?! { (Mate in 3 → -20.62) Lost forced checkmate sequence. Qxd5+ was best. } (9... Qxd5+ 10. Nd4 Qxd4+ 11. Ke2 Qe4#) 10. dxc6?! { (-20.62 → Mate in 2) Checkmate is now unavoidable. c4 was best. } (10. c4 Nd4) 10... O-O-O+?! { (Mate in 2 → -20.85) Lost forced checkmate sequence. Qd5+ was best. } (10... Qd5+ 11. Kc3 Ne4#) 11. Ke2 Bxf3+ 12. Kxf3?! { (-20.04 → Mate in 2) Checkmate is now unavoidable. Ke1 was best. } (12. Ke1 Bxd1) 12... Qxc6+ 13. Ke2 Kd7?! { (Mate in 1 → -21.21) Lost forced checkmate sequence. Qe4# was best. } (13... Qe4#) 14. c4?! { (-21.21 → Mate in 1) Checkmate is now unavoidable. d3 was best. } (14. d3 Ke6) 14... Qxc4+?! { (Mate in 1 → -20.24) Lost forced checkmate sequence. Qe4# was best. } (14... Qe4#) 15. d3 Qd4?! { (-22.54 → -7.80) Inaccuracy. f3+ was best. } (15... f3+) 16. Kf3? { (-7.80 → Mate in 4) Checkmate is now unavoidable. Qb3 was best. } (16. Qb3 Bc5) 16... Ke6 17. Qb3+ Qd5+ 18. Ke2 Qxb3 19. Kf3 Kd5# { Game ends by variant rule. } 0-1