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2026 RKRL Rules

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Racing Kings Rookie League,A event for good RK U1900 players

I Mean The Racing Kings Rookie League Is coming!!!

This Tounament (or called event) is inspired by Nobody This Time.

Rules

Registering

  1. Just join the team Rookie League
  2. Post "I am in" Here Forum,and say if you wanna to be a captain.
  3. Then wait for the event start.@chen-rcc Will tell you if you are joined.

Restrictions

Only non-marked accounts which are at least 4-months old and have a minimum of 100 rated racing kings games will be accepted.Unknown alt accounts may be asked by the organizers to reveal their main account to be accepted.
You need to have less rating than 1900 at April 1th and You need to have a 2000- Highest Rating.
Players have until April 1st to register. Before registering, please make sure that you will have enough time to play, so you don’t abandon your teammates in the middle of the tournament.

Constitution of teams

Once the total number of participants is confirmed, the organizers will select the team captains of the Rookie League, out of all the players who declared they are willing to be team captains.Those captains will then be added on a mutual forum but not a chat, to participate in a snake draft. One by one, they will recruit a registered player in their team, until each team is complete. Captains may then be allowed to trade players, if they both agree to it.

Player-match format

Every two weeks, once teams have been paired, each captain will assign one of their players to each of the 3 time controls,5+0,3+0,1+0, and message @chen-rcc with which time control each team member will be playing.
Then, each team member must coordinate a time to play their match with the player of the opposing team assigned the same time control. Players must propose match times using the UTC (Coordinated Universal Time) format. If they fail to schedule, an organizer will determine who is at fault for being the least available or the least communicative.
Once a match time is agreed, the players should post it in the “Scheduling and results” forum thread of the Rookie League team. and then report the results on the same forum thread once that match has been played.
Match lengths are as follows:
5+0: 6 rated games
3+0: 8 rated games
1+0: 10 rated games
One 5-minute break is allowed per player.
If a match is “clinched” (for example, when a player reaches more than 5.5 points in the 3+0 match, meaning the opponent cannot win the match anymore), either player can decide to stop playing (as long as the amount of games is even, meaning that each player has had an equal amount of white games).
The player who stops the match and leaves, while there is an unequal amount of white games, is considered to have forfeited the unplayed game to the opponent.
Once a match is clinched and the amount of games is even, the result is used to calculate the win rate. Both players may agree to keep playing until they reach the full amount of games, but this will not impact the win rate.

Team-match format

The team who wins is the team with the highest average win rate across all boards. This means the team with the most player-match wins doesn’t always win!
This is important to understand: if three players from Team A win their matches against Team B, by 5.5-4.5 (55% win rate), 8-6 (57% win rate), and 17-11 (61% win rate), but the other two players lose their matches by 0-6 (0% win rate) and 2-16 (11% win rate), then Team B wins the match!
Indeed, the average win rate for each board of Team A is (55%+57%+61%+0+11%)/5=32%, against the 68% of Team B. Every game counts.
In case two teams have a 50% win rate, the team with the most player-matches won is the winner. If this is equal too, then the teams draw.

Before you leave...

That's it for now! Make sure to join the Rookie League team, and don't forget to register before April 1th.
Feel Free to ask any questions about this with @chen-rcc