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New Instructive Chess Game - Random Playing with Choices!

Nice! I'll look forward to livestreaming my attempts.

Nice! I'll look forward to livestreaming my attempts.

I tried it and it was infuriating, good job.

I tried it and it was infuriating, good job.

It seems like the other side is also stuck with random choices, so captures are very likely to get away with. In general controlling the total ratio of good moves to bad moves. I won and didn't find anything infuriating, though there's no move list to show the game. I'll play with black and post that game's movelist manually.

It seems like the other side is also stuck with random choices, so captures are very likely to get away with. In general controlling the total ratio of good moves to bad moves. I won and didn't find anything infuriating, though there's no move list to show the game. I'll play with black and post that game's movelist manually.

https://lichess.org/aIAxNlSX

I can see how waiting for a move to appear takes awhile especially with worse luck than mine, but in general there's pretty much a guaranteed win in the long run so being patient and winning is all there is. Although it's kinda strange how the opponent didn't take my pieces on move 30 and 31.

https://lichess.org/aIAxNlSX I can see how waiting for a move to appear takes awhile especially with worse luck than mine, but in general there's pretty much a guaranteed win in the long run so being patient and winning is all there is. Although it's kinda strange how the opponent didn't take my pieces on move 30 and 31.

@StevenEmily said in #4:

It seems like the other side is also stuck with random choices, so captures are very likely to get away with. In general controlling the total ratio of good moves to bad moves. I won and didn't find anything infuriating, though there's no move list to show the game. I'll play with black and post that game's movelist manually.

Yes, the other plays randomly too! So it may happen that it misses important re-captures or decisive attacks.
Maybe you are right that the key is patience, but also luck. I had a game where i was winning but there were a chance to be recaptured and i wasn't sure i'd be able to capture back too.. but luckily it didn't happen and i had time to move my pieces somewhere else until i won.

I don't know if the opponent needs to be somehow stronger tho.. it plays randomly so it has the same concept. I may try to put some logic like pick 5 random moves and try to evaluate each one in order to move. This may be an idea indeed!

@StevenEmily said in #4: > It seems like the other side is also stuck with random choices, so captures are very likely to get away with. In general controlling the total ratio of good moves to bad moves. I won and didn't find anything infuriating, though there's no move list to show the game. I'll play with black and post that game's movelist manually. Yes, the other plays randomly too! So it may happen that it misses important re-captures or decisive attacks. Maybe you are right that the key is patience, but also luck. I had a game where i was winning but there were a chance to be recaptured and i wasn't sure i'd be able to capture back too.. but luckily it didn't happen and i had time to move my pieces somewhere else until i won. I don't know if the opponent needs to be somehow stronger tho.. it plays randomly so it has the same concept. I may try to put some logic like pick 5 random moves and try to evaluate each one in order to move. This may be an idea indeed!

Has potential. I may have encountered a glitch. Towards the end of the game the board suddenly got much smaller. Also when I delivered the mate I got "Internal Server Error".

Has potential. I may have encountered a glitch. Towards the end of the game the board suddenly got much smaller. Also when I delivered the mate I got "Internal Server Error".

@InebriatedPawn said in #8:

Has potential. I may have encountered a glitch. Towards the end of the game the board suddenly got much smaller. Also when I delivered the mate I got "Internal Server Error".

Thanks. Sorry, maybe i was working with it.. :)

I made a few updates (@StevenEmily):
-Added a logic for the opponent. Nobody can see it, but it's coded to receive 5 random moves and it uses a few common chess logic to move the best one (for example if with a minor piece can capture an equal or a better piece or to try to escape if a better piece is attacked if there aren't other attacking options, etc). Very basic, it's still a matter of luck tho, but now it "can play a bit".

-Added a scroll down with the moves played. You can copy-paste it directly into Lichess Analysis board (i don't know if that can be useful but stil..).

For the moment i removed the possibility to play with black because that move list for some reason gives problems if it's black move (i don't know why, i've programmed a lot with these modules and it's the first time i get this so for now it's removed since playing with one color or another isn't any different).

@InebriatedPawn said in #8: > Has potential. I may have encountered a glitch. Towards the end of the game the board suddenly got much smaller. Also when I delivered the mate I got "Internal Server Error". Thanks. Sorry, maybe i was working with it.. :) I made a few updates (@StevenEmily): -Added a logic for the opponent. Nobody can see it, but it's coded to receive 5 random moves and it uses a few common chess logic to move the best one (for example if with a minor piece can capture an equal or a better piece or to try to escape if a better piece is attacked if there aren't other attacking options, etc). Very basic, it's still a matter of luck tho, but now it "can play a bit". -Added a scroll down with the moves played. You can copy-paste it directly into Lichess Analysis board (i don't know if that can be useful but stil..). For the moment i removed the possibility to play with black because that move list for some reason gives problems if it's black move (i don't know why, i've programmed a lot with these modules and it's the first time i get this so for now it's removed since playing with one color or another isn't any different).

It is a good idea and its fun to play. I also though about a similar variatian that can be pretty cool too. Instead on choosing between 5 random moves, it is the player who chooses 5 moves (or 4, 3, whatever) he would like to be played and one of them will be played randomly. That will make games interesting becauses players will need to look for good moves that maybe are not so "obvious" or end up in unsual positions.

It is a good idea and its fun to play. I also though about a similar variatian that can be pretty cool too. Instead on choosing between 5 random moves, it is the player who chooses 5 moves (or 4, 3, whatever) he would like to be played and one of them will be played randomly. That will make games interesting becauses players will need to look for good moves that maybe are not so "obvious" or end up in unsual positions.