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How to reach 1800, part 1

An instructive blog, but I disagree with
"Even a +2 or -2 position can be turned around (without anyone blundering)"
A +2 or -2 ends in a win when both play perfectly. To turn it around the winning side must blunder. You cannot gradually improve a lost position or gradually degrade a winning position. There is one tipping point, i.e. blunder where the win is gone.

An instructive blog, but I disagree with "Even a +2 or -2 position can be turned around (without anyone blundering)" A +2 or -2 ends in a win when both play perfectly. To turn it around the winning side must blunder. You cannot gradually improve a lost position or gradually degrade a winning position. There is one tipping point, i.e. blunder where the win is gone.

@tpr said in #2:

An instructive blog, but I disagree with
"Even a +2 or -2 position can be turned around (without anyone blundering)"
A +2 or -2 ends in a win when both play perfectly. To turn it around the winning side must blunder. You cannot gradually improve a lost position or gradually degrade a winning position. There is one tipping point, i.e. blunder where the win is gone.

nope, inaccurate play is enough, a full blunder isnt required

@tpr said in #2: > An instructive blog, but I disagree with > "Even a +2 or -2 position can be turned around (without anyone blundering)" > A +2 or -2 ends in a win when both play perfectly. To turn it around the winning side must blunder. You cannot gradually improve a lost position or gradually degrade a winning position. There is one tipping point, i.e. blunder where the win is gone. nope, inaccurate play is enough, a full blunder isnt required

Nope, +2 is a win. You need a blunder to lose that.

Nope, +2 is a win. You need a blunder to lose that.