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[Event "rated variant:antichess game"] [Site "https://lichess.org/qsU3vWEO"] [Date "2026.06.05"] [Round "-"] [White "Kuki_2000"] [Black "xiaoguozi"] [Result "0-1"] [GameId "qsU3vWEO"] [UTCDate "2026.06.05"] [UTCTime "22:56:48"] [WhiteElo "1327"] [BlackElo "1312"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+76"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c5 2. b4 cxb4 3. Ba3?! { (-0.09 → -0.88) Inaccuracy. d3 was best. } (3. d3 b3 4. cxb3 f5 5. Bh6 Nxh6 6. g4 fxg4 7. Nh3 gxh3) 3... bxa3 4. Nxa3 b5 5. Nxb5 Nc6 6. Nxa7 Nxa7 7. Bh3?? { (-0.13 → -4.19) Blunder. Qc1 was best. } (7. Qc1 g6 8. Qa3 Qa5 9. Qxa5 Nc6 10. Qxa8 Na7 11. Qxa7 Bb7) 7... d5?? { (-4.19 → -0.22) Blunder. Rb8 was best. } (7... Rb8 8. Bxd7) 8. Bxc8 Qxc8?! { (0.43 → 1.29) Inaccuracy. Rxc8 was best. } (8... Rxc8 9. e4) 9. c4?? { (1.29 → -0.66) Blunder. Qb1 was best. } (9. Qb1 Qxc2 10. Qxc2 d4 11. Qxh7 Rxh7 12. e3 Rxh2 13. Rxh2 dxe3 14. dxe3 Kd7) 9... dxc4 10. Qb3?? { (-0.54 → Mate in 11) Checkmate is now unavoidable. d4 was best. } (10. d4 cxd3) 10... cxb3 11. axb3 Qc1?? { (Mate in 10 → -5.19) Lost forced checkmate sequence. Qa6 was best. } (11... Qa6 12. Rxa6 Nc8 13. Rxa8 h6 14. Rxc8 Kd8 15. Rxd8 g5 16. Rxf8 Nf6 17. Rxf7) 12. Rxa7 Rxa7?? { (-4.74 → -0.17) Blunder. Qxe1 was best. } (12... Qxe1 13. Rxe7) 13. f3?? { (-0.17 → Mate in 12) Checkmate is now unavoidable. e3 was best. } (13. e3 Qxe1) 13... Qxd2 14. Kxd2 e6?? { (-6.35 → Mate in 7) Checkmate is now unavoidable. Nf6 was best. } (14... Nf6) 15. h4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (15. b4 Bxb4 16. Nh3 Bxd2 17. Ra1 Rxa1 18. Ng1 Rxg1 19. h3 Rxg3 20. e4 Rxf3) 15... Ra4 16. bxa4 Nf6?? { (Mate in 9 → -1.13) Lost forced checkmate sequence. f5 was best. } (16... f5 17. Nh3 g5 18. hxg5 f4 19. Nxf4 Bc5 20. Nxe6 Kd7 21. Nxc5 Kc6 22. Rxh7) 17. h5?? { (-1.13 → Mate in 7) Checkmate is now unavoidable. Nh3 was best. } (17. Nh3 Ne4) 17... Nxh5 18. Rxh5 g6?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Bb4 was best. } (18... Bb4 19. Rxh7 Bxd2 20. Rxg7 Kd7 21. Rxf7 Rh5 22. Rxd7 Bf4 23. gxf4 Re5 24. fxe5#) 19. Rxh7 Rxh7 20. Nh3 Rxh3 21. e3 Rxg3 22. Kc2 Rxf3 23. Kb2?? { (Mate in 3 → -2.01) Lost forced checkmate sequence. Kc3 was best. } (23. Kc3 Rxe3 24. Kb4 Bxb4 25. a5 Bxa5#) 23... Rxe3 24. Ka3?? { (-2.05 → Mate in 9) Checkmate is now unavoidable. a5 was best. } (24. a5 f5) 24... Bxa3 25. a5 Rb3 26. a6 Rb7 27. axb7 Bc5?? { (Mate in 6 → 0.32) Lost forced checkmate sequence. Kd7 was best. } (27... Kd7 28. b8=K Kc7 29. Kxc7 Bd6 30. Kxd6 f5 31. Kxe6 g5 32. Kxf5 g4 33. Kxg4#) 28. b8=Q?? { (0.32 → Mate in 5) Checkmate is now unavoidable. b8=K was best. } (28. b8=K Ba3 29. Ka7 Kd7 30. Ka6 Kd6 31. Ka5 Bb2 32. Ka4 Be5 33. Kb3 Bh2) 28... Ba7 29. Qxa7 Kd8 30. Qxf7 Kc7 31. Qxc7 e5 32. Qxe5 g5 33. Qxg5# { Game ends by variant rule. } 0-1