FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/eTCCrNfb"]
[Date "2026.03.17"]
[Round "-"]
[White "YouKnowWho123"]
[Black "StayAGK98"]
[Result "0-1"]
[GameId "eTCCrNfb"]
[UTCDate "2026.03.17"]
[UTCTime "21:11:57"]
[WhiteElo "2569"]
[BlackElo "2282"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 a6?? { (-0.97 → 0.98) Blunder. d6 was best. } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 Bxa6? { (0.36 → 1.87) Mistake. Rxa6 was best. } (3... Rxa6 4. h3 Rxa2 5. Rxa2 Na6 6. Rxa6 Bxa6 7. Qc2 Bxe2 8. Qxc7) 4. Qa4 Bxe2 5. Qxa8 Bxf1 6. Kxf1 Qc8?? { (-0.20 → 1.76) Blunder. c5 was best. } (6... c5 7. Qxb8 Qxb8 8. b4 Qxb4 9. Nc3 Qxc3 10. dxc3 Kd8 11. Bh6) 7. Qxb8 Qxb8 8. b4?! { (1.69 → 0.92) Inaccuracy. b3 was best. } (8. b3 Qxb3 9. axb3 g5 10. Ke2 Nf6 11. b4 Ng4 12. f4 gxf4 13. Nf3 Nxh2) 8... Qxb4 9. d3 Qxb1 10. Rxb1 g5 11. Bxg5 d5? { (1.61 → 3.45) Mistake. d6 was best. } (11... d6 12. Bxe7 Bxe7 13. Ne2 Kd7 14. Nc1 Kc6 15. Rb7 Kxb7 16. Ke2 Bd8 17. Re1) 12. Bxe7 Kxe7 13. a3 Kd6 14. Nh3 Ne7 15. f4?? { (3.45 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } (15. Ke2 c5) 15... Ke5 16. fxe5 f6 17. exf6 Bh6 18. fxe7 Bg5 19. Nxg5 Rd8?? { (Mate in 4 → 4.61) Lost forced checkmate sequence. Rc8 was best. } (19... Rc8 20. Nxh7 Rd8 21. exd8=Q c5 22. Qxd5 c4 23. dxc4#) 20. Nxh7 d4 21. exd8=B c5 22. Re1?! { (2.98 → 2.05) Inaccuracy. Bf6 was best. } (22. Bf6 c4) 22... c4 23. dxc4 d3 24. Rc1?! { (2.36 → 1.67) Inaccuracy. Re8 was best. } (24. Re8 d2 25. Be7 d1=K 26. Ke2 Kxe2 27. Rf1 Kxf1 28. c5 Kxg2 29. c6 Kxh2) 24... d2 25. Nf6? { (1.21 → 0.00) Mistake. Rc3 was best. } (25. Rc3) 25... dxc1=Q?? { (0.00 → Mate in 7) Checkmate is now unavoidable. dxc1=N was best. } (25... dxc1=N 26. Ke2 Nxe2 27. Rc1 Nxc1 28. Nh5 Nb3 29. Ba5 Nxa5 30. h4 Nxc4 31. Nf4) 26. Nd5?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Kf2 was best. } (26. Kf2 Qxa3 27. Rc1 Qxc1 28. Kf3 Qxc4 29. h4 Qxh4 30. Ne8 Qxd8 31. Nc7 Qxc7) 26... Qxf1 27. Rxf1# { Game ends by variant rule. } 0-1
