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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/4ol2eS76"] [Date "2026.06.24"] [Round "-"] [White "Joaquim_Pimentel"] [Black "RadinAhanin"] [Result "0-1"] [GameId "4ol2eS76"] [UTCDate "2026.06.24"] [UTCTime "10:41:24"] [WhiteElo "2019"] [BlackElo "1653"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+52"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "A41"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d6?! { (0.81 → 1.74) Inaccuracy. d5 was best. } { A41 Queen's Pawn Game } (1... d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4 6. cxd5) 2. Nf3?! { (1.74 → 0.90) Inaccuracy. e4 was best. } (2. e4 g6 3. f4 b6 4. Nc3 Bb7 5. Nf3 Bg7 6. Kf2 Nf6) 2... c5?! { (0.90 → 1.73) Inaccuracy. f5 was best. } (2... f5 3. Nc3 Nf6 4. Bg5 Nbd7 5. Qd3 e5 6. dxe5 Nxe5 7. Nxe5) 3. c3? { (1.73 → 0.22) Mistake. dxc5 was best. } (3. dxc5 e5 4. Nc3 Nc6 5. e4 Be6 6. Ng5 dxc5 7. Be3 Nf6 8. Bb5 Qa5) 3... Kd7?? { (0.22 → 3.63) Blunder. Nf6 was best. } (3... Nf6 4. e3 Nc6 5. d5 Ne5 6. Nxe5 dxe5 7. f4 Qxd5 8. Qxd5 Nxd5 9. Bb5+) 4. e4 cxd4 5. Qxd4? { (4.73 → 2.36) Mistake. cxd4 was best. } (5. cxd4 Ke8) 5... Nc6 6. Ke2?? { (2.20 → -6.07) Blunder. Bb5 was best. } (6. Bb5 Kc7) 6... Ke6?? { (-6.07 → 15.40) Blunder. Nxd4+ was best. } (6... Nxd4+ 7. cxd4) 7. Kd3 Ne5+ 8. Nxe5 dxe5 9. Qxd8 Bd7 10. Qxa8 Bb5+ 11. c4 Bc6?! { (31.38 → Mate in 6) Checkmate is now unavoidable. Kf6 was best. } (11... Kf6 12. cxb5 Nh6 13. Kc4 e6 14. Qd8+ Be7 15. Qxh8 Ng4 16. Qxh7 Nxf2 17. Qh4+) 12. Qc8+ Kd6?! { (39.29 → Mate in 5) Checkmate is now unavoidable. Bd7 was best. } (12... Bd7 13. Qxb7) 13. c5+ Kxc5 14. Be3+ Kd6 15. Kc4 b5+ 16. Kc3 Nf6 17. f3?! { (Mate in 6 → 24.61) Lost forced checkmate sequence. Qb8+ was best. } (17. Qb8+ Ke6 18. Bc4+ Nd5+ 19. Bxd5+ Kf6 20. Bg5+ Kg6 21. Qxe5 Bxd5 22. Kd4#) 17... Nxe4+?! { (24.61 → Mate in 6) Checkmate is now unavoidable. Nd5+ was best. } (17... Nd5+ 18. Kd2 Nb6 19. Bxb6 axb6 20. Qd8+ Ke6 21. Bxb5 g6 22. Qc8+ Kf6 23. Qxc6+) 18. fxe4 Bxe4 19. Bxb5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Bc4 was best. } (19. Bc4 bxc4 20. Rd1+ Bd3 21. Rxd3+ cxd3 22. Kc4 f5 23. Bc5#) 19... Kd5# { Game ends by variant rule. } 0-1